Even in Legacy, it has been tournament-winning, getting multiple uses in UB Ninjas and returning to hard counterspell status in revived Faeries decks
If you control three or more of them, it gets a hefty stat boost and menace
As a result, Secret Lair Bonus Cards are hitting the scene faster than we expected
after all, a deck abusing Staff of Domination, Basalt Monolith, and Rings of Brighthearth to win doesnt really need a specific commander
Ward 2 was a step too far on this card's design, as it's immensely powerful without the built-in protection
Instead, it seems like the Magic fanbase has just collectively woken up to this card's potential, and collectors are out buying it up in droves